EARTH
9Ancient Gear Megaton Golem
Archetype:
Ancient Gear
ATK:
3300
DEF:
3300
View:
5582
3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.
Ancient Gear Megaton Golem — Power Evaluation
Final Score: 58 ± 8 · Confidence: Medium
- Intrinsic: 58 · Deck: 59 · Meta: provisional
- Primary role: Boss/End-board · Secondary: Recovery/Recursion
Why it scores here
Megaton Golem converts a Fusion Summon into a large attacking body that can attack several times when fused from two or more Ancient Gear Golem materials, and its leave-the-field clause turns an opponent's removal into a follow-up Ultimate Ancient Gear Golem from the Extra Deck. Its 3300 ATK earns nothing on its own. The score rests on the revival and multi-attack text, the Fusion access shown by Ancient Gear Fusion co-occurring in 99% of decks, and the archetype-locked build cost. Its attack-lock on Spell/Traps is narrow and only applies during the Damage Step, so it adds little general interaction.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Fusion Summon via the archetype's own Fusion and Golem support, with Ancient Gear Fusion in 99% of decks (observed); no combo route is recorded, so the route itself is inferred. |
| Combo & Conversion | 70 | Text describes a board-ending attacker with multi-attack and a revival on removal, but there are zero recorded combo appearances, so conversion is text-only (inferred). |
| Resource Economy | 60 | The leave-the-field clause gives a free Extra Deck revival after an opponent's effect, a recovery-style advantage (inferred from text); no netCardAdvantage data. |
| Effect & Interaction | 45 | Attack-lock on Spell/Trap activations is limited to the Damage Step, a narrow form of interaction (verified from text). |
| Material Utility | 20 | Fusion monster that is rarely used as material in the sample; the body does not convert well as material (inferred). |
| Resilience & Flexibility | 75 | Its revival clause still produces a board after the common opponent-effect removal, and the multi-attack survives in several turns (verified from text, inferred for play). |
| Deck-Building Efficiency | 45 | Needs a dedicated Ancient Gear shell with two or more Golem materials, a real restriction on the deck, though it runs as a single copy (observed in 323 of 400 decks at one copy). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Recovery/Recursion. Intrinsic ≈ 58, Deck ≈ 59, Meta = provisional. Modifiers: Archetype lock (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Large attacking body that can attack several times when fused from multiple Ancient Gear Golem
- Revival from the Extra Deck when an opponent's card effect removes it from the field
- Fusion access is well supported by the archetype (Ancient Gear Fusion 99% co-occurrence)
Weaknesses
- Attack-lock is limited to the Damage Step and to Spell/Trap activations
- Fusion Summon requirements (two or more Golem materials) restrict it to the archetype
- Weak as material and little value when not fused into a multi-attack
Counters / choke points
- Negating the Fusion Summon or the Golem materials before the attack
- Removal by a card effect still leaves the Extra Deck revival, so non-effect removal and negation are the real answers
Best use
Boss/End-board finisher in an Ancient Gear Fusion build. Decks: Ancient Gears (Ancient Gears 693 archetype), Ancient Gears (G Golem 910 archetype). Suggested copies: 1.
Evidence & gaps
- Verified: Text: Fusion monster, 3300 ATK, attack-lock on Spell/Trap activations until the end of the Damage Step; Text: multi-attack when Fusion Summoned with two or more Ancient Gear Golem or Ultimate Pound materials; Text: Extra Deck revival of Ultimate Ancient Gear Golem when removed by an opponent's card effect
- Observed: Ancient Gears archetype in 250 of 400 sampled decks (62.5%); Ancient Gear Fusion co-occurs in 396 of 400 decks (99%); Copies: 1 in 323 decks, 2 in 53, 3 in 24
- Inferred: Fusion route via archetype Fusion and Golem support, since no combo routes are recorded; Boss-role conversion from text alone, since combo data is empty; Revival clause provides recovery value after removal
- Data gaps: no combos supplied, so combo conversion is text-only inference combo data has zero appearances, so starter and material shares are unknown no banlist token, so 3 copies assumed decks sample is dominated by one archetype, so the distinct-archetype proxy overstates portability






